Responsive design today means layouts that adapt fluidly to any viewport — not a separate "mobile version" and not a fixed set of breakpoints copied from a framework demo. We build interfaces that work from a 320 px phone to a wide desktop without a separate codebase.
What responsive means in our work
- Fluid layouts — CSS Grid and Flexbox with intrinsic sizing instead of dozens of breakpoints.
- Fluid typography — type scales smoothly with the viewport via
clamp()rather than jumping at fixed widths. - Touch-first interactions — tap targets sized for fingers, gestures where they help, hover-only features with fallbacks.
- Performance as part of the layout — images sized per device, lazy loading, and CSS that doesn't block rendering.
- Accessibility built in — contrast, focus states and
prefers-reduced-motionrespected.
One codebase, every screen
What the CSS looks like
.cards {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
gap: clamp(16px, 3vw, 32px);
}
h1 { font-size: clamp(1.75rem, 1.2rem + 2.5vw, 3rem); }
@media (prefers-reduced-motion: reduce) {
* { animation: none; transition: none; }
}
A grid that reflows itself, type that scales continuously, and respect for users who ask for less motion — no JavaScript required.
We test on real viewports, not just the browser's device toolbar. If your site loses customers on phones — and for most sites that's half the traffic — that's the first thing we fix.